Modelled in hammapatch, UV mapped in uv mapper and image maps created in CorelPaint
curtesy of an anonymous RedKite.
The Post was created in ZBrush using an image as a mask and then inlating the cylinder
to create the form texture is the same image
map.
Sky is media.
I have one major problem with radiosity in this picture the image maps are almost
bright red - yet I get this dull brown has anyone
any advice on this
Settings:
radiosity{
pretrace_start 0.08
pretrace_end 0.01
count 10 //was100
nearest_count 5
error_bound 0.4
recursion_limit 1
low_error_factor 0.5 //was.5
gray_threshold 0
minimum_reuse 0.015
brightness 3
adc_bailout 0.006
normal on
media on
}
diffuse was set at .25, ambient 0
Mick
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Preview of image 'Bird.jpg'
![Bird.jpg](/povray.binaries.images/attachment/%3C3caec6f1%40news.povray.org%3E/Bird.jpg?preview=1)
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